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Server Seed & Hash: [MATCH]
Winning Hash:
Winning Hash (integer):
Game Winning Numbers:
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Below you can authenticate the outcomes of any bet placed on our site. Please provide the information for the specific bet you wish to verify.
Quick Pick: How we get the winning numbers
// Generate a secure HMAC hash using the client seed, nonce, and server seed $hexhash = hash_hmac("sha512", "$cseed-$nonce", $sseed); // Convert the hexadecimal hash to a large GMP (arbitrary precision) integer $dechash = gmp_init($hexhash, 16); // Calculate the denominator for scaling (16^length_of_hash - 1) $denominator = gmp_sub(gmp_pow(16, strlen($hexhash)), 1); // Scale the large integer to a high-precision decimal by dividing by the denominator // and multiplying by 10^20 to expand the range for better randomness $dechash = gmp_div_q(gmp_mul($dechash, gmp_pow(10, 20)), $denominator); // Convert the GMP decimal to a BCMath high-precision number, maintaining 20 digits of precision $dechash = bcdiv($dechash, gmp_pow(10, 20), 20); // Convert the high-precision decimal into a large integer pool for random number generation $winning = bcmul($dechash, bcpow('10', '20'), 0); // Remove the first two digits from the result to avoid any potential bias in the output $winning = substr($winning, 2); // Define the number of winning digits to generate (e.g., 4 numbers for this example) $winning_digit = 4; // Initialize an array to store the final winning numbers $winning_array = []; // Generate the winning numbers for ($i = 0; $i < $winning_digit; $i++) { // Extract a 2-digit chunk from the large integer pool $chunk = substr($winning, $i * 2, 2); // Apply modulo operation to constrain the value within the desired range (0-49 for this example) $mod_value = (int)fmod(intval($chunk), 50); // Format the value as a 2-digit number and add it to the winning array $winning_array[] = str_pad($mod_value, 2, '0', STR_PAD_LEFT); } // At this point, $winning_array contains the final winning numbers // Example output for players: ["09", "25", "34", "47"]
Line Bingo: How we get the winning numbers
// Generate a secure HMAC hash using the client seed, nonce, and server seed $hexhash = hash_hmac("sha512", "$cseed-$nonce", $sseed); // Convert the hexadecimal hash to a large GMP (arbitrary precision) integer $dechash = gmp_init($hexhash, 16); // Calculate the denominator for scaling (16^length_of_hash - 1) $denominator = gmp_sub(gmp_pow(16, strlen($hexhash)), 1); // Scale the large integer to a high-precision decimal by dividing by the denominator // and multiplying by 10^20 to expand the range for better randomness $dechash = gmp_div_q(gmp_mul($dechash, gmp_pow(10, 20)), $denominator); // Convert the GMP decimal to a BCMath high-precision number, maintaining 20 digits of precision $dechash = bcdiv($dechash, gmp_pow(10, 20), 20); // Convert the high-precision decimal into a large integer pool for random number generation $winning = bcmul($dechash, bcpow('10', '20'), 0); // Remove the first two digits from the result to avoid any potential bias in the output $winning = substr($winning, 2); // Initialize an array to store 5 single-digit winning numbers $winning_array = []; // Extract 5 single-digit numbers from the processed pool for ($i = 0; $i < 5; $i++) { // Extract a single digit at position $i $digit = substr($winning, $i, 1); // Add the extracted digit to the winning array $winning_array[] = $digit; } // At this point, $winning_array contains 5 single-digit winning numbers // Example output for players: ["3", "7", "4", "1", "9"]
High-Low: How we get the winnings numbers
// Generate a secure HMAC hash using the client seed, nonce, and server seed $hexhash = hash_hmac("sha512", "$cseed-$nonce", $sseed); // Convert the hexadecimal hash to a large GMP (arbitrary precision) integer $dechash = gmp_init($hexhash, 16); // Calculate the denominator for scaling (16^length_of_hash - 1) $denominator = gmp_sub(gmp_pow(16, strlen($hexhash)), 1); // Scale the large integer to a high-precision decimal by dividing by the denominator // and multiplying by 10^20 to expand the range for better randomness $dechash = gmp_div_q(gmp_mul($dechash, gmp_pow(10, 20)), $denominator); // Convert the GMP decimal to a BCMath high-precision number, maintaining 20 digits of precision $dechash = bcdiv($dechash, gmp_pow(10, 20), 20); // Convert the high-precision decimal into a large integer pool for random number generation $winning = bcmul($dechash, bcpow('10', '20'), 0); // Remove the first two digits from the result to avoid any potential bias in the output $winning = substr($winning, 2); // Initialize an array to store 5 two-digit winning numbers $win = []; // Extract 5 two-digit numbers from the processed pool for ($i = 0; $i < 5; $i++) { // Extract a 2-digit chunk starting at position $i * 2 $digit = substr($winning, $i * 2, 2); // Add the extracted two-digit number to the win array $win[] = $digit; } // At this point, $win contains 5 two-digit winning numbers // Example output for players: ["12", "34", "56", "78", "90"]
Lucky 7s: How we get the winning numbers
// Generate a secure HMAC hash using the client seed, nonce, and server seed $hexhash = hash_hmac("sha512", "$cseed-$nonce", $sseed); // Convert the hexadecimal hash to a large GMP (arbitrary precision) integer $dechash = gmp_init($hexhash, 16); // Calculate the denominator for scaling (16^length_of_hash - 1) $denominator = gmp_sub(gmp_pow(16, strlen($hexhash)), 1); // Scale the large integer to a high-precision decimal by dividing by the denominator // and multiplying by 10^20 to expand the range for better randomness $dechash = gmp_div_q(gmp_mul($dechash, gmp_pow(10, 20)), $denominator); // Convert the GMP decimal to a BCMath high-precision number, maintaining 20 digits of precision $dechash = bcdiv($dechash, gmp_pow(10, 20), 20); // Convert the high-precision decimal into a large integer pool for random number generation $winning = bcmul($dechash, bcpow('10', '20'), 0); // Remove the first two digits from the result to avoid any potential bias in the output $winning = substr($winning, 2); // Initialize an array to store 5 single-digit winning numbers $winning_array = []; // Extract 5 single-digit numbers from the processed pool for ($i = 0; $i < 5; $i++) { // Extract a single digit at position $i $digit = substr($winning, $i, 1); // Add the extracted digit to the winning array $winning_array[] = $digit; } // At this point, $winning_array contains 5 single-digit winning numbers // Example output for players: ["3", "7", "4", "1", "9"]
Pick Six: How we get the winning numbers
// Generate a secure HMAC hash using the client seed, nonce, and server seed $hexhash = hash_hmac("sha512", "$cseed-$nonce", $sseed); // Convert the hexadecimal hash to a large GMP (arbitrary precision) integer $dechash = gmp_init($hexhash, 16); // Calculate the denominator for scaling (16^length_of_hash - 1) $denominator = gmp_sub(gmp_pow(16, strlen($hexhash)), 1); // Scale the large integer to a high-precision decimal by dividing by the denominator // and multiplying by 10^20 to expand the range for better randomness $dechash = gmp_div_q(gmp_mul($dechash, gmp_pow(10, 20)), $denominator); // Convert the GMP decimal to a BCMath high-precision number, maintaining 20 digits of precision $dechash = bcdiv($dechash, gmp_pow(10, 20), 20); // Convert the high-precision decimal into a large integer pool for random number generation $winning = bcmul($dechash, bcpow('10', '20'), 0); // Remove the first two digits from the result to avoid any potential bias in the output $winning = substr($winning, 2); // Initialize an array to store 5 two-digit winning numbers $win = []; // Extract 5 two-digit numbers from the processed pool for ($i = 0; $i < 5; $i++) { // Extract a 2-digit chunk starting at position $i * 2 $digit = substr($winning, $i * 2, 2); // Add the extracted two-digit number to the win array $win[] = $digit; } // At this point, $win contains 5 two-digit winning numbers // Example output for players: ["12", "34", "56", "78", "90"]
Magic Dice: How we get the winning numbers
// Generate a secure HMAC hash using the client seed, nonce, and server seed $hexhash = hash_hmac("sha512", "$cseed-$nonce", $sseed); // Convert the hexadecimal hash to a large GMP (arbitrary precision) integer $dechash = gmp_init($hexhash, 16); // Calculate the denominator for scaling (16^length_of_hash - 1) $denominator = gmp_sub(gmp_pow(16, strlen($hexhash)), 1); // Scale the large integer to a high-precision decimal by dividing by the denominator // and multiplying by 10^20 to expand the range for better randomness $dechash = gmp_div_q(gmp_mul($dechash, gmp_pow(10, 20)), $denominator); // Convert the GMP decimal to a BCMath high-precision number, maintaining 20 digits of precision $dechash = bcdiv($dechash, gmp_pow(10, 20), 20); // Convert the high-precision decimal into a large integer pool for random number generation $winning = bcmul($dechash, bcpow(10, 20), 0); // Remove the first two digits from the result to avoid any potential bias in the output $winning = substr($dechash, 2); // Extract the next four digits and format the result $integer_part = substr($winning, 0, 2); // Get the first two digits as the integer part $decimal_part = substr($winning, 2, 2); // Get the next two digits as the decimal part // Combine the integer and decimal parts into a formatted number with two decimal places $winning = bcmul($integer_part . "." . $decimal_part, 1, 2); // At this point, $winning contains a formatted number (e.g., "12.34")
Mini Keno: How we get the winning numbers
// Generate a secure HMAC hash using the client seed, nonce, and server seed $hexhash = hash_hmac("sha512", "$cseed-$nonce", $sseed); // Convert the hexadecimal hash to a large GMP (arbitrary precision) integer $dechash = gmp_init($hexhash, 16); // Calculate the denominator for scaling (16^length_of_hash - 1) $denominator = gmp_sub(gmp_pow(16, strlen($hexhash)), 1); // Scale the large integer to a high-precision decimal by dividing by the denominator // and multiplying by 10^500 to expand the range for better randomness $dechash = gmp_div_q(gmp_mul($dechash, gmp_pow(10, 500)), $denominator); // Convert the GMP decimal to a BCMath high-precision number, maintaining 500 digits of precision $dechash = bcdiv($dechash, gmp_pow(10, 500), 500); // Convert the high-precision decimal into a large integer pool for random number generation $winning = bcmul($dechash, bcpow('10', '500'), 0); // Remove the first two digits from the result to avoid any potential bias in the output $winning = substr($winning, 2); // Initialize arrays to store the winning numbers and track used numbers $winning_array = []; $used_numbers = []; $i = 0; // Step 3: Forward extraction loop to extract 10 unique two-digit numbers between 0 and 39 while (count($winning_array) < 10 && $i < 250) { // Extract a 2-digit chunk from the winning number pool $chunk = substr($winning, $i * 2, 2); // Skip if the chunk is less than 2 digits long if (strlen($chunk) < 2) { $i++; continue; } // Convert the chunk to an integer $chunk_int = intval($chunk); // Only accept numbers between 00 and 79 if ($chunk_int <= 79) { // Scale the number to fit within 0-39 $scaled_number = (int)fmod($chunk_int, 40); // Ensure the number is unique if (!in_array($scaled_number, $used_numbers)) { $winning_array[] = str_pad($scaled_number, 2, '0', STR_PAD_LEFT); $used_numbers[] = $scaled_number; } } $i++; } // Step 4: Fallback extraction loop (reverse extraction) // If fewer than 10 numbers are found, extract from the end of the pool if (count($winning_array) < 10) { $j = strlen($winning) / 2 - 1; while (count($winning_array) < 10 && $j >= 0) { // Extract a 2-digit chunk from the winning number pool $chunk = substr($winning, $j * 2, 2); // Skip if the chunk is less than 2 digits long if (strlen($chunk) < 2) { $j--; continue; } // Convert the chunk to an integer $chunk_int = intval($chunk); // Only accept numbers between 00 and 79 if ($chunk_int <= 79) { // Scale the number to fit within 0-39 $scaled_number = (int)fmod($chunk_int, 40); // Ensure the number is unique if (!in_array($scaled_number, $used_numbers)) { $winning_array[] = str_pad($scaled_number, 2, '0', STR_PAD_LEFT); $used_numbers[] = $scaled_number; } } $j--; } } // Step 5: Third fallback loop (extract odd-indexed numbers from the start) if (count($winning_array) < 10) { for ($k = 1; $k < strlen($winning); $k += 2) { // Only odd indices $chunk = substr($winning, $k, 2); // Get two digits starting at odd index if (strlen($chunk) < 2) { continue; } $chunk_int = intval($chunk); if ($chunk_int <= 79) { $scaled_number = (int)fmod($chunk_int, 40); if (!in_array($scaled_number, $used_numbers)) { $winning_array[] = str_pad($scaled_number, 2, '0', STR_PAD_LEFT); $used_numbers[] = $scaled_number; } } if (count($winning_array) >= 10) { break; // Exit if we have 10 numbers } } } // At this point, $winning_array contains 10 unique two-digit numbers between 0 and 39 // Example output for players: ["07", "12", "23", "34", "09", "01", "28", "17", "35", "03"]
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Valid Bet
Server Seed & Hash: [MATCH]
Winning Hash:
Winning Hash (integer):
Game Winning Numbers:
Verify Bet